Ruleset Comparison

Here you can compare E-Dom rulesets for Call of Duty 4 (PAM). The first column is the reference mode. The other three columns show red boxes when differences have been detected.



An empty cell indicates that the value is not set in the ruleset. The default (stock) setting applies in this case.

Comparison Table

Compare modes
General all_edom all_edom_hc all_edom_basic all_stock
 Hardcore mode No Yes No No
 Oldschool mode No No No No
 Sprint time (seconds) 3 3 3 4
 Player health 75% 30% 90% 100%
 Health regen time (seconds) 6 5 5 5
 Fall damage (min - max) 128 - 300 128 - 300 128 - 300 128 - 300
 Friendly fire 1 1 1 0
 Kill cam 0 0 0 1
 Mounted weapons Yes No No Yes
 Explosion damage (barrels/cars) Yes Yes Yes Yes
 Time outs 1 1 1 0
Environment all_edom all_edom_hc all_edom_basic all_stock
 Fog Yes Yes Yes Yes
 Weather FX Yes Yes Yes Yes
 Fire FX Yes Yes Yes Yes
 Light FX Yes Yes Yes Yes
 Sound FX Yes Yes Yes Yes
 Ambient sound Yes Yes Yes Yes
Heads up Display all_edom all_edom_hc all_edom_basic all_stock
 Death icons No No No Yes
 Score text Yes Yes Yes Yes
 Hit icon 2 2 2 1
 Grenade indicator Yes No Yes Yes
 Grenade hit indicator No No No Yes
 Show objective icons No No No Yes
 Show players left Yes No Yes No
 Draw friend Yes Yes Yes Yes
 Draw enemy crosshair No No No Yes
Perks all_edom all_edom_hc all_edom_basic all_stock
 C4 Yes (1) Yes (1) No Yes (1)
 RPG-7 No No No Yes (0)
 Claymore Yes (1) Yes (1) No Yes (1)
 Extra frag grenades Yes (1) Yes (1) No Yes (1)
 Extra special grenades (flash) Yes (1) Yes (1) No Yes (3)
 Extra special grenades (stun) Yes (1) Yes (1) No Yes (3)
 Extra ammo Yes Yes Yes Yes
 Extra ammo for all No No No No
 Bomb squad Yes Yes No Yes
 Stopping power Yes (20%) Yes (20%) Yes (25%) Yes (25%)
 Juggernaut Yes (20%) Yes (20%) No Yes (25%)
 Sonic boom Yes (20%) No No Yes (25%)
 Sleight of hand Yes No No Yes
 Double tap Yes Yes No Yes
 UAV jammer Yes Yes No Yes
 Extreme conditioning Yes Yes No Yes
 Steady aim Yes Yes No Yes
 Last stand Yes No No Yes
 Martyrdom No No No Yes
 Deep impact Yes No No Yes
 Iron lungs Yes Yes No Yes
 Dead silence No No No Yes
 Eavesdrop No No No Yes
Hard Points all_edom all_edom_hc all_edom_basic all_stock
 Force UAV on No No No No
 Allow UAV Yes Yes No Yes
 UAV streak required 4 4 3
 UAV active time (seconds) 15 15 30
 Announce UAV Yes Yes No Yes
 Allow airstrike No No No Yes
 Allow helicopter No No No Yes
Class: Assault all_edom all_edom_hc all_edom_basic all_stock
 Class allowed Yes Yes Yes Yes
 Weapon drops Yes Yes Yes Yes
 Limit (per team) 64 64 64 64
 Weapon: AK47 Yes Yes Yes Yes
 Weapon: G3 Yes Yes Yes Yes
 Weapon: G36c Yes Yes Yes Yes
 Weapon: M14 Yes Yes Yes Yes
 Weapon: M16 Yes Yes Yes Yes
 Weapon: M4 Yes Yes Yes Yes
 Weapon: MP44 Yes Yes Yes Yes
 Attachment: reflex Yes Yes Yes Yes
 Attachment: grenade launcher No No No Yes
 Attachment: silencer Yes Yes Yes Yes
 Attachment: acog scope Yes No No Yes
Class: Demolitions all_edom all_edom_hc all_edom_basic all_stock
 Class allowed Yes Yes Yes Yes
 Weapon drops No No No Yes
 Limit (per team) 1 1 1 64
 Weapon: M014 Yes Yes Yes Yes
 Weapon: Winchester 1200 Yes Yes Yes Yes
 Attachment: grip Yes No Yes Yes
 Attachment: reflex Yes Yes Yes Yes
Class: Heavy Gunner all_edom all_edom_hc all_edom_basic all_stock
 Class allowed Yes Yes Yes Yes
 Weapon drops Yes No Yes Yes
 Limit (per team) 1 1 1 64
 Weapon: M60 E4 Yes Yes Yes Yes
 Weapon: RPD Yes Yes Yes Yes
 Weapon: SAW Yes Yes Yes Yes
 Attachment: grip Yes No Yes Yes
 Attachment: reflex Yes Yes Yes Yes
 Attachment: acog scope Yes No No Yes
Class: Sniper all_edom all_edom_hc all_edom_basic all_stock
 Class allowed Yes Yes Yes Yes
 Steady time (seconds) 3 4 2 4
 Deadly bolt action snipers No No Yes No
 Deadly semi-automatic snipers No No No No
 Weapon drops Yes No No Yes
 Limit (per team) 1 1 1 64
 Weapon: Barrett Yes No No Yes
 Weapon: Dragunov Yes Yes Yes Yes
 Weapon: M21 Yes Yes Yes Yes
 Weapon: M40 A3 Yes Yes Yes Yes
 Weapon: Remington 700 Yes Yes Yes Yes
 Attachment: acog scope Yes No No Yes
Class: Spec Ops all_edom all_edom_hc all_edom_basic all_stock
 Class allowed Yes Yes Yes Yes
 Weapon drops Yes Yes Yes Yes
 Limit (per team) 3 3 2 64
 Weapon: AK47u Yes Yes Yes Yes
 Weapon: MP5 Yes Yes Yes Yes
 Weapon: P90 Yes (85%) No Yes (85%) Yes (85%)
 P90 damage modifier 85% 100% 85% 85%
 Weapon: Skorpion Yes No Yes Yes
 Skorpion damage modifier 85% 100% 85% 100%
 Weapon: Uzi Yes Yes Yes Yes
 Attachment: reflex Yes Yes Yes Yes
 Attachment: silencer Yes Yes Yes Yes
 Attachment: acog scope Yes No No Yes
Pistols all_edom all_edom_hc all_edom_basic all_stock
 Pistol: Beretta Yes Yes Yes Yes
 Pistol: Colt 45 Yes Yes Yes Yes
 Pistol: Desert Eagle Yes Yes Yes Yes
 Pistol: Gold Desert Eagle Yes Yes Yes Yes
 Pistol: USP Yes Yes Yes Yes
 Attachment: silencer Yes Yes Yes Yes
Grenades all_edom all_edom_hc all_edom_basic all_stock
 Stun grenades Yes Yes Yes Yes
 Stun grenade radius 512 512 512 512
 Stun grenade effect timescale 85% 85% 85% 100%
 Flash grenades Yes Yes Yes Yes
 Frag grenades Yes Yes Yes Yes
 Frag genade damage modifier 90% 100% 90% 100%
 Smoke grenades Yes Yes Yes Yes
Search and Destroy all_edom all_edom_hc all_edom_basic all_stock
 Round Length (minutes) 2.5 2.5 2.5 2.5
 Round Limit 24 24 24 0
 Round Switch 12 12 12 3
 Strat Time (seconds) 5 5 5 0
 Show Bomb Timer Yes Yes Yes Yes
 Bomb timer length (seconds) 60 60 60 45
 Plant Time (seconds) 5 5 5 5
 Defuse time (seconds) 10 10 10 5
 Multi-bomb No No No No
 Show briefcase when planting Yes Yes Yes Yes
 Old style bomb plant sounds Yes Yes Yes No
Sabotage all_edom all_edom_hc all_edom_basic all_stock
 Round Length (minutes) 3.5 (+ 1.5) 3.5 (+ 1.5) 3.5 (+ 1.5) 20 (+ 1.5)
 Round Limit 10 10 10 10
 Round Switch 5 5 5 1
 Bomb timer length (seconds) 45 45 45 30
 Plant Time (seconds) 5 5 5 2.5
 Defuse time (seconds) 7.5 7.5 7.5 5
 Show bomb carrier No No No
 Plant sounds No No No No
 Show bomb sites Yes Yes Yes Yes
 Objective fade time 5 5 5 5
 Respawn delay (seconds) 10 10 10 10
 Overtime style stock stock stock stock
Domination all_edom all_edom_hc all_edom_basic all_stock
 Time limit (minutes) 20 20 20 0
 Score limit 0 0 0 200
 Respawn delay (seconds) 5 5 5 0
Team Deathmatch all_edom all_edom_hc all_edom_basic all_stock
 Time limit (minutes) 20 20 20 10
 Score limit 0 0 0 750
 Respawn delay (seconds) 0 0 0 0
King of the Hill all_edom all_edom_hc all_edom_basic all_stock
 Time limit (minutes) 20 20 20 15
 Score limit 0 0 0 250
 Respawn delay (seconds) 8 8 8 0
 Mode (0 = classic, 1 = new) 1 1 1 0
 HQ capture time 10 10 10 20
 HQ destroy time 10 10 10 10